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This article is about the released remake of Super Mario 64. For the cancelled Nintendo 64DD, see Super Mario 64 2.
[1]
Super Mario 64 DS
[2] The North American, Australian, European, Japanese, and Korean Box Art of Super Mario 64 DS, featuring all the four playable characters: Mario, Luigi, Wario, and Yoshi.
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Platform(s) Nintendo DS
Release date Nintendo DS:

[3] November 21, 2004 [4] December 2, 2004 [5] February 24, 2005 [6] March 11, 2005 [7] Summer of 2007 [8] July 26, 2007 Virtual Console (Wii U):
Template:Released

Genre Platformer
Rating(s)
Original release:Template:RatingsVC release:[1]Template:Ratings
ESRB: [9] - Everyone
PEGI: [10] - Three years and older
CERO [11] - All ages
ACB:
[12] - Parental guidance
Platform(s) Nintendo DS
Virtual Console (Wii U)
Mode(s) Single-player, multiplayer
Media Nintendo DS cartridge
Input Nintendo DS:[13]Control pad

Super Mario 64 DS (originally called Super Mario 64 x 4 during the game development[1]) is a 2004 game from the Super Mario series made for the handheld game system Nintendo DS. It is the first Mario game for a handheld console. The game is an enhanced remake of the 1996 game Super Mario 64 for the Nintendo 64, bearing some new features on its storyline, gameplay and graphics, and like the original, it was released as a launch title. Unlike in Super Mario 64, Mario is not the only playable character (nor is he even available at the start); Yoshi, Luigi, and Wario become playable characters and can also join the adventure in order to rescue Princess Peach from the hands of Bowser. Despite the game's title, Yoshi is the true main protagonist of the game as opposed to Mario, as he is the only character available from the start. Other new features within the game include a wireless multi-player mode, in which up to four players can play simultaneously on each Nintendo DS connected together locally, though this cannot be done on the Wii U Virtual Console version, except for the single-player training; minigames to play with each character, and new additions to the story mode such as new missions, bosses, and levels. It was also the first Mario game to be released on the Nintendo DS and was released the same day as the original Nintendo DS.

ContentsEdit

[hide]

1.1 General

1.2 From the instruction booklet

2.1 The Control Modes

6 VS. Mode

9 Notable instruction manual mistakes and errors

10 References to the other games

12 Voice Cast

20 Regional differences

Story PlotEdit

GeneralEdit

[14][15] Peach's message to Mario. [16] [17] Mario coming out from the Warp Pipe. Peach writes a letter to Mario, telling him to come to her castle because she had baked a cake for him. This letter is assumed to be a clever forgery from Bowser, who guesses that Mario and his friends would come looking and so employs his minions to capture them beforehand.

Apparently, Luigi and Wario somehow read the letter themselves, come in the Warp Pipes, along with Mario, and catch up behind Mario to get some cake too. Although surprised to see that the other two are there, Mario lets it go and the trio start to run up to the castle when Luigi accidentally starts a fight. Wario bumps into the two. Mario and Luigi stare at him while Wario just chuckles. The three brave plumbers then stop and race into the fields in front of the castle, with Mario leading the way, when Bowser assumingly ambushes them, and they, according to one of the Toads, jumped into the Bob-omb painting to retrieve the Power Stars after Bowser takes them prisoner and captures Princess Peach. [18][19] Lakitu telling Yoshi that Mario and the others didn't return from the castle yet. Yoshi is asleep the entire time, only to be awakened by one of the Lakitu Bros.. He is seen on the roof (possibly a reference to Super Mario 64 after giving Mario 100 lives, a sparkling triple jump, and jumping into the waterfall), but somehow ends up in front of the castle still asleep when woken, probably carried there by the Lakitu who realizes that the heroic Italian red, green, and yellow plumbers haven't returned to the pipes, yet, to leave, and instructs Yoshi to locate them.

Yoshi tries to enter the castle, but the doors are locked. The Lakitu Bro. says that he saw a Rabbit with the key in his mouth. After grabbing the rabbit, the rabbit gives up the key to Yoshi. When Yoshi finally enters, he hears Bowser's voice telling him that "no one's home" and to "scram and not come back". Toad tells that him Bowser and his army have kidnapped Peach and stolen the Power Stars. He also says that the last time he saw the plumbers is when they have jumped into the Bob-omb painting. Yoshi then decides to investigate and eventually starts collecting power stars rescuing Mario, Luigi, and Wario in the process.

After being found and freed from their prisons, the quartet hunts for the rest of the stars and encounter Bowser twice. Some of them are hidden so well that Bowser does not even know about them. After collecting at least 80 stars, the player can finally fight Bowser for the third and final time. Luigi, Wario, and Yoshi wish Mario good luck as he ascends an endless staircase at the top of the castle to face Bowser for the final time at the top of the castle. After making it through another one of Bowser's obstacle courses, Mario encounters Bowser and the two battle face-to-face.

Bowser, obviously ends up defeated after being thrown into the spiky mines the third and last time, gives up, and hands Mario the Giant Power Star (which does not count for a regular star) before he explodes. When Mario grabs the final Power Star, wings suddenly appear on his cap allowing him to fly. [20] [21] Super Mario 64 (left) compared to its remake. [22][23] The cake in the ending.[24][25] Princess Peach thanking Mario, Luigi, Wario, and Yoshi for saving her. Finally, he lands in the front of the castle where Luigi, Wario, and Yoshi are all waiting for him. As his wings fade away, Mario uses the power of the Power Stars to release Peach from the stained glass above the door entrance to make her appear in front of the castle. All four rush up to her as she wakes up. Peach is surprised to see the other three there, but she still thanks them, anyways. Peach kisses Mario and says that they will make a cake for her heroes. Peach and the plumbers walk into the castle. Yoshi starts to do so himself, but then pauses and turns around to look at the player. Peach calls his name and Yoshi runs in after the four. The credits roll and after the credits, the cake, with Princess Peach, Mario, Luigi, Wario, and Yoshi figures, is shown at the very end and Mario says "Thank you so much for playing my game".

There are two alternate endings for Super Mario 64 DS. The first involves the player not rescuing Wario. During the ending, Mario lands only with Yoshi and Luigi. From then on, the cutscene continues as does the good ending without the attendance of Wario. In the second alternate cutscene, the player will have to not save Luigi which ultimately leaves Wario to be left behind too. In this ending, Mario lands only with Yoshi and then the cutscene proceeds lacking the two other heroes. For each alternate ending, a different cake is awarded featuring the characters that appeared in the ending as cake figures.

From the instruction bookletEdit

"Please come to the castle. I've baked a cake for you."

At the invitation of Princess Peach, Mario, accompanied by party crashers Luigi and Wario, enter the Mushroom Castle.

But when the three don't come out of the castle for a long time, Yoshi decides to check up on them.

Upon entering the castle, Yoshi discovers that no one is there. According to Toad, Bowser has stolen the Power Stars guarding the castle and locked Princess Peach into the walls. Maybe Mario and his friends have been captured in the paintings, too!

Now it's up to Yoshi to rescue Princess Peach, Mario, Luigi, and Wario from the castle's paintings and walls!

GameplayEdit

As in Super Mario 64, the courses are accessed by the different paintings on the castle's walls, but in the DS game, the player can collect 150 Power Stars, 30 more than the Stars in the original game.

The Control ModesEdit

Making use of the Nintendo DS's features, the player is offered three different ways and types to control the character. All three modes are always accessible by pressing the Select button.

  • In Standard Mode, the player is controlled with the Control D-Pad. The stylus can also be used in Standard Mode. Jump is : punching, kicking, and sticking out Yoshi's tounge is ; and dashing is . The button is used for crouching while handles the camera together with the Control D-Pad. Additionally if the player presses and holds and presses, the player will wall kick (only if playing as Mario). Compared to Super Mario 64 where Mario was moving as fast as the player tilted the stick of the Nintendo 64 controller, the characters in Super Mario 64 DS move much more slower when the running button is not pressed.
  • In Touch Mode, the character is controlled by having the player move their thumb or the stylus across the touch screen. By using the thumb or stylus, the character's speed can be individually adjusted by the player as it was possible with the Nintendo 64's analog control Stick. However, jumping, crouching, and kicking are still executed with the buttons.
  • In Dual-Hand Mode (Two-hand Mode), the character is controlled with the stylus, and jumping, kicking, and crouching are done by utilizing either the buttons for left-handed players, or moving the D-Pad into a direction, for right-handed players. The movement radius is larger with this control option, and all camera adjustments are done with the touch screen as well. The L and R buttons are not used.
  • On the Nintendo 3DS and Wii U, however, the slidepad 3DS stick makes for a more authentic feel of using the analog Control Stick, making for better and easier controls. However, the player will still need to press to run and can still only move in eight different directions.

The Character Selection RoomEdit

[26][27]The doors with the M, L, or W above it represents the rooms where the plumbers are trapped. After unlocking one, the player can swap characters. To switch between characters, there are three doors each symbolizing the character's first letter of their name. To use them, the player must go through the door, and the corresponding character will come out of the door. Switching to Yoshi will mean reentering the door that complements with the same character once more. There are four doors in total. However, only the white door is not a playable character and instead contains a secret Power Star which is hidden and can be unlocked after the player is able to catch eight glowing rabbits. Once the power star is obtained, the player can re-enter the door, but there will be no effect (Boos' laughs will be heard), and the player will simply exit it and groan.

CharactersEdit

In order to have more of a chance of beating the game, the player needs to find the three plumbers who where locked behind the doors by Bowser and his troops. The following table below shows how good each character attributes in a certain statistic. Each has their own special unique abilities. The instruction booklet shows each character's stats, and indicates their abilities with Stars. However, it omits the rating for swimming speed and doesn't account for differences in physics that effect the stats:

Name Description How to Unlock Stats
Yoshi

[28]

The first and default character of the game, Yoshi must find and free Peach, Mario, Luigi, and Wario, who have been flung behind the doors by Bowser and his minions. He has decent speed at both running and swimming and is really good at jumping, being able to flutter kick to reach much higher places by holding the B button. He cannot punch, slide-attack, destroy bricks, nor kick (unless he uses a Super Mushroom, however, cannot defeat Boos, and consequently cannot grab large enemies. Instead, he can eat small enemies by using the A button and turn them into throwable eggs, making him the only character with a projectile attack. Default Strength 0/3
Speed (run) 2/3
Speed (swim) 2/3
Jump 3/3
Mario

[29]

Mario is flung behind a door with Goomboss and is necessary to find. Using Yoshi, from the starting point in the castle, the player should go up the stairs and to the right door. The player should go straight to the next door, go through the 8-star door and hop into the Mario painting. The player has to fight Goomboss for the M Key by jumping into a hollowed tree stump at the highest point of the level into a spot marked "X" on the map. Then the player has to go back to room with the stained glass windows with Peach on them and unlock the "M" Room to find Mario. As the most balanced of the four playable characters, Mario plays very much the same way as he did in the original game, with good all-round capabilities, except on speed at running. Only he can perform the famous Wall Jump. He is a required character to complete the game since he is the only character that can open sealed Star doors and enter the final Bowser level without glitches. Defeat Goomboss in Goomboss Battle as Yoshi. Strength 2/3
Speed (run) 2/3
Speed (swim) 2/3
Jump 2/3
Luigi

[30]

Mario's younger identical twin brother, Luigi is optional to find, but is required to obtain some Power Stars, as well as Wario. The player has to jump into the painting, go to the top floor of the level Big Boo's Haunt, then enter Big Boo Battle with Mario. There, Mario must go through the doors where he hears King Boo laughing. This level is very tricky as some doors lead nowhere and back to the start. When Mario reaches there, he has to fight King Boo for the L Key, which is used to open the door to obtain Luigi. Next to Yoshi, Luigi has the weakest attacks, but he has the best speed stats and jumping capabilities of the four. He can scuttle jump (Which is similar to Yoshi's Flutter Kick, but slightly lower) to briefly slow down on his descents, and can even run on water briefly. Defeat King Boo in Big Boo Battle as Mario. Strength 1/3
Speed (run) 3/3
Speed (swim) 3/3
Jump 3/3
Wario

[31]

Like Luigi, Wario is optional to find, but is needed to grab Stars that the others cannot retrieve themselves. Once the large door right at the head of the stairs is unlocked, Luigi has to go inside, then get past another door leading to Snowman's Land. There are two Power Flowers, so the player has to use Luigi to go transparent into the mirror by the Snowman's Land wall, and he has to fight Chief Chilly by pushing him into the water three times for the W Key, which is used to open the door to find Wario. He has the worst speed stats at both running and swimming and jumping capabilities of the four, but he is by far the strongest-being able to smash through the Black Bricks, bigger boulders, etc., and send enemies flying with only a single blow. In VS. Mode, Wario has the unique ability to pick up stunned opponents, spin them around, and throw them, just like how the player throws Bowser. Defeat Chief Chilly in Chief Chilly Challenge as Luigi. Strength 3/3
Speed (run) 1/3
Speed (swim) 1/3
Jump 1/3

The Plumbers' Flat Colored CapsEdit

[32] The essential headgear Caps. In the painting worlds and some secret courses, the capcs of Mario, Luigi, and Wario can all be found and are visible on the touch screen. When a Cap is put on, the player's character turns into the corresponding character who owns the flat Cap. He gets all moves of the character who owns the flat Cap, including the Power Flower Power-Ups, but will keep his original voice. The Caps are usually found on the heads of Goombas, Boos, Dorrie, on land, or underwater.

When hit by an enemy, the Cap topples off and the character and needs to retrieve it in limited time. When the cap disappears, it reappears on a different, set, and random location in the course.

If Mario, Luigi, or Wario lose their original Caps, they cannot pick up any other characters' cacps or use Power Flowers until they retrieve their own. They also take double damage when hurt.

With Yoshi, a player can select the Cap when selecting a star right after jumping into a painting. If a Cap is selected, Yoshi will put it on after entering the course. Yoshi is the only character that can use all the three Caps.

  • Mario's Cap - a Red Cap that allows the player to turn into Mario.
  • Luigi's Cap - a Green Cap that allows the player to turn into Luigi.
  • Wario's Cap - a Yellow Cap that allows the player to turn into Wario.

CoinsEdit

[33][34]The three different types of coins. Coins can be accepted and collected by each character. In each course, there are a little over 100 coins and collecting 100 gives the player 15 extra Stars for the 15 courses, except in secret courses. The player gets an extra life if they get more than 50 coins. The highest number of coins that can be collected is 255. They can be found on land, in the sea, or in enemies. They also refill the player's health.

Types:

  • Yellow Coins - worth 1 and are found in most of the enemies.
  • Red Coins - worth 2 and have to be collected in the quantity of 8 for one episode in each world and some secret courses for a Power Star to appear.
  • Blue Coins - worth 5 and are often temporary, found in tougher enemies, such as Boos, on slides or invisible until the player hits a Blue Coin Switch.

Power Flower PowersEdit

[35][36] A Power Flower. Each of the four characters has a special power from the Power Flower found inside a ? Block, replacing various caps from the original game. Only Mario can get something other than a Power Flower from the ? Block, which is the "Wings" (a white feather) that transforms him into Wing Mario. Once taken the flower, a hero uses his new powers in a very short time, that may last about 20 seconds. Notwithstanding, Mario's wing form can last a bit longer, about one minute. If the player hits the box without their Caps on, a Bob-omb comrs out instwad. Additionally, Luigi's and Wario's powers last shorter compared to Mario's equivalent forms in Super Mario 64.

Image Name Description
[37][38] Fire Breath Power Yoshi's fiery breath has the ability to melt ice and roast enemies with fire blasts. Players use the A button to make Yoshi breathe the fire, which temporarily replaces his lick attack. Yoshi is given a time limit which restricts the time given to breathe fire. This ability can also be reached with a bonfire found in the snowy courses such as Cool, Cool Mountain and Snowman's Land. However, this will only give Yoshi one fire breath before the ability is canceled by itself after a short amount of time.
[39][40] Balloon Floating Power Balloon Mario has the ability to float in a puffed out formation of the stomach to reach high-up places, like a P-Balloon. The player must press the B button to rise, while moving in a horizontal direction with the D-Pad. Mario will begin to descend when no buttons are pressed. The ability will cancel automatically if the player presses the R button during the flight. The effect will wear off by itself within a short amount of time.
[41][42] Invisibility Vanish Power In this form, Luigi has the ability to become invisible and is able to pass through almost any solid matter except ice. The player can control Luigi as normal. Vanish Luigi is not immune to lava, quick sand, and drowning. The ability will wear off within a short amount of time. He cannot get burned or hurt by enemies, like Metal Wario.
[43][44] Metal Wario Power This form gives Metal Wario the ability to become heavy metal, which gives him more power and invincibility. Merely touching an enemy or walking directly through it will defeat it and it will not hurt Metal Wario, like Vanish Luigi. He also sinks and when submerged in water, he can walk on seabeds. However, Metal Wario will sink fairly quicker than normal in quicksand and lava. Normal controls are used in this form. The ability will wear off after a short amount of time.

RabbitsEdit

Each character has a certain amount of Rabbits to catch (they are color coded), plus the nine white sparkled white ones. The Rabbits will give up the keys to the minigames drawers in the Rec. Room. Each character catches 7 colour-coded Rabbits. Wario catches orange Rabbits, Luigi catches green Rabbits, Mario catches pink Rabbits, and Yoshi catches yellow Rabbits, for a whole total of 28 rabbits. Yoshi catches 8 yellow Rabbits, instead of the regular seven because one has the key to the castle's front door at the beginning of the game. To make the Rabbits appear, the player must talk to the Toad in the Rec. Room.

Rabbit LocationsEdit

The following table displays information pertaining to the whereabouts of each Rabbit, which minigame its related key unlocks, and the amount of Power Stars that are required to make the Rabbits appear. For more information regarding the minigames unlocked, view the section about the Rec. Room.

Yoshi's Rabbits, colour-coded yellow
Locations Minigames unlocked Power Stars required to unlock
Outside the castle, at the end of the bridge, to the left. Puzzle Panel 1 Star
Outside the castle, at the end of the bridge, in the middle (in front of the castle's front door entrance). Hide and Boo Seek 1 Star
Outside the castle, at the end of the bridge, to the right. Boom Box 1 Star
Outside the castle, in a patch of flowers, to the right. Tox Box Shuffle 1 Star
Outside the castle, at the bottom of the drained moat. Puzzle Panic 12 Stars
Outside the castle, to the left among the garden near the small maze of hedges. Which Wiggler? 1 Star
In the basement, in front of the entrance to Lethal Lava Land. Mix a Mug 12 Stars
Mario's Rabbits, colour-coded pink
Locations Minigames unlocked Power Stars required to unlock
Outside the castle, left of the bridge, near the waterfall. Sort or 'Splode 8 Stars
Outside the castle, at the bottom of the moat, (but only after it's been drained). Shell Smash 12 Stars
Inside the room with the entrance to Jolly Roger Bay. Trampoline Time 8 Stars
In the basement, in front of the entrance to Lethal Lava Land, to the left. Connect the Characters 12 Stars
In the basement, in front of the entrance to Lethal Lava Land, to the right. Bounce and Trounce 12 Stars
On the second floor of the castle, at the very top of the stairs. Trampoline Terror 31 Stars
On the second floor of the castle, in the room with the large mirror wall and Snowman's Land. Shuffle Shell 31 Stars
Luigi's rabbits, colour-coded green
Locations Minigames unlocked Power Stars required to unlock
Outside the castle, to the left among the small maze of hedges. Pair a Gone and On 15 Stars
In the room with the entrance to Bob-omb Battlefield. Lucky Stars 15 Stars
Behind the castle, in the courtyard with the Boos (found by back-flipping right outside of the doorway). Picture Poker 15 Stars
In the basement, in the room where the water can be drained from the moat, after doing so and re-entering. Mushroom Roulette 15 Stars
On the second floor of the castle, just right of the doorway, with the entrance to Wet-Dry World. Memory Master 31 Stars
In the room with the entrance to the Goomboss Battle/Sunshine Isles (behind the Rec. Room). Mario Slot 15 Stars
Outside the castle, on top of the roof. Super Mario Slot (150 Stars are needed to unlock the cannon).
Wario's Rabbits, colour-coded orange-gold
Locations Minigames unlocked Power Stars required to unlock
Outside the castle, over the bridge, to the far right, near the trees. Bingo Ball 31 Stars
In the room with the entrance to Whomp's Fortress. Coincentration 31 Stars
In the basement, in the left hall with Toad. Phsyche Out 31 Stars
Behind the castle, in the courtyard with the Boos, over the fountain behind the star statue. Slots Shot 31 Stars
On the second floor of the castle, in the halls with the entrances to Tiny-Huge Island. Lakitu Launch 31 Stars
On the third floor of the castle, near the entrances to Tick Tock Clock, Rainbow Ride, and Bowser in the Sky. Intense Coincentration 50 Stars
On the third floor of the castle, in the upper alcove to the left, near the entrance to Over the Rainbows. Giant Snowball Slalom 50 Stars

However, after at least Bowser in the Dark World is beaten and 50 Power Stars have been collected, there will be 8 or 9 shiny Rabbits that will be randomly placed where a regular Rabbit that has been caught used to be within the castle grounds and inside the castle.

Many people think that it only takes thirty Power Stars to unlock Wario, but it actually takes 31 Power Stars because the player needs to beat Board Bowser's Sub, the first level in Dire, Dire Docks, in order to access Bowser in the Fire Sea.

It is possible to unlock Super Mario Slot with only Power 15 Stars by using other ways to get to the top of the castle without using the cannon.

KeysEdit

The keys are used to unlock Mario, Luigi, and Wario. They are obtained after the boss battles. Mario's key is obtained once Goomboss is defeated, Luigi's key is obtained once King Boo is defeated, and Wario's is obtained once Chief Chilly is defeated. [45][46][47] The keys to unlock the doors in the room with the "M", "L", and "W".

Upon collecting all of the 8 shiny Rabbits, the player receives a key that opens the white room in the character switch room. The first time to open it and enter, a character finds a Power Star. However, if the character comes back after taking it, Boo laughs can be heard, and the hero comes out from the door, upset and startled.

At the beginning of the game, Yoshi has to catch a rabbit to receive a key to the castle's front door.

After clearing the first two Bowser levels, the player receives keys to access the basement and second floor, respectively.

WorldsEdit

The following table displays information regarding each course, the Power Stars found within each course, how to get the Power Stars, and what characters are required to obtain the Power Stars. During some missions, the player can can find a cap of another character that will transform them into the character that owns the respective cap. The amount of caps in a course varies and is based on which charcaters have been rescued, with a few exceptions. Yoshi does not have a cap, but he is able to choose from any of the rescued characters before selecting a mission. When the player's coin meter reaches 100 for the first time in a particular course, a bonus Power Star appears, making a total of eight Power Stars available in each course. If the player receives a Star and re-does the mission again, the Power Star will appear as blue and it will not count towards the total amount.

Episodes
Bob-omb Battlefield

# Episode Title How to Get the Stars Character(s) Required
1 Big Bob-omb On The Summit The player has to go to the top of the mountain and fight Big Bob-omb to obtain the Power Star. To do this, Yoshi must slurp up Bob-ombs and spit them at him three times, and the red, green, and yellow plumbers must pick the Bob-ombs and throw them back at him three times. Anyone
2 Footrace with Koopa the Quick The player has to race up the mountain hill against Koopa the Quick. If the player uses the cannons, that is considered cheating and will not receive the Power Star. However, using the warps and wing caps without the cannon won't be considered cheating. Mario
3 5 Silver Stars The player must collect the 5 Silver Stars scattered around the battlefield. In this mission, a Chain Chomp is running loose with one of the Stars at the end of its chain. Anyone
4 Big Bob-omb's Revenge The player has to fight King Bob-omb one last time, but this time the player must pick him up and throw him. Yoshi cannot defeat him this time, unless he uses caps. Anyone (Yoshi with Caps)
5 Mario Wings To The Sky The player has to fly straight through the middle of the Coin circles in the sky, thus collecting all the 5 middle Coins. With anyone but Mario, the player can still use the cannon to get the Coins. Anyone
6 Find the 8 Red Coins The player has to collect the 8 Red Coins scattered around the battlefield. Anyone
7 Behind Chain Chomp's Gate The player has to unleash the Chain Chomp by Ground Pounding the stake that it is chained to three times. If played as Luigi, he can simply run through the cage with his Power Flower Power to get the Star without having to do anything to the Chain Chomp and Wario can ground pound the stake only once due to his weight or if any character eats a Super Mushroom which is inside a Brick Block. Anyone
Whomp's Fortress

# Episode Title How to Get the Stars Character(s) Required
1 Chip Off Whomp's Block The player has to defeat the Whomp King at the top of the fortress by Ground Pounding his back three times. Anyone
2 To The Top Of The Fortress The player has to reach to the top of the fortress where the Whomp King had once stood and climb up to the big tower. Anyone
3 Shoot Into The Wild Blue The player has to shoot out of a cannon onto a narrow ledge under a long pole. If the player is Luigi, they can triple jump and then dive or backflip up. If the player is Mario, they can also triple jump, then dive or Wall-Kick up. Anyone
4 Red Coins On The Floating Island The player has to get onto the floating islands to collect 2 of the 8 Red Coins and get back down on land to collect the rest. It is also possible to use Hoot the Owl. Anyone
5 Fall Onto The Caged Island The player has to use Hoot the Owl to drop onto the island with the caged Power Star. It is also possible to reach it by using the cannon. Anyone
6 Blast Away The Wall The player has to shoot out of a cannon into the top right corner of the brick wall. Anyone
7 Switch Star Of The Fortress The player has to activate the Switch, which is under a Brick Block, and get the Power Star before the timer runs out. Anyone (Yoshi with Caps)
Jolly Roger Bay

# Episode Title How to Get the Stars Character(s) Required
1 Plunder In The Sunken Ship The player has to swim down to the sunken ship and lure Unagi the Eel out of the ship's window, and climb inside. While inside, the player has to open a Treasure Chest to fully drain the water and make the player climb over the ledges and steep grounds to able to hit the yellow block. Anyone
2 Can The Eel Come Out To Play? The player has to carefully swim down to Unagi the Eel and grab the Power Star that is attached to the end of its tail. Anyone
3 Treasure In The Ocean Cave The player has to unlock the four Treasure Chests in the bay's cave in the correct order to reveal get the Star. Anyone
4 Blast To The Stone Pillar The player has to blast from the cannon to the pillar from above the ship. Mario can simply use his Power Flower ability to float to the Star. Anyone
5 Red Coins On The Ship Afloat The player has to collect the Red Coins from the ship's deck, as well as on land and in the depths of the water. Anyone
6 Switch Star Of The Bay The player has to race to get the temporary Power Star in a limited time as transparent Luigi. Luigi
7 Through The Jet Stream The player has to get the Power Star that is in the middle of the bay's fast jet stream by using Wario's metal ability. Wario
Cool, Cool Mountain

# Episode Title How to Get the Stars Character(s) Required
1 Slip Slidin' Away The player has to jump into the cottage's chimney, slide down to the end, and then go outside to get the Star. Anyone
2 Lil' Penguin Lost The player has to carry Tuxie the baby Penguin back to its mother. Tuxie is located at the start of the course where the slide entrance is. If Yoshi eats the penguins, he will immediately spit them out. Anyone (Yoshi with Caps)
3 Big Penguin Race The player has to race down the cottage slide once more, but no shortcuts are allowed this time: The penguin's race allows no cheating. Luigi's backflip is also considered cheating. Anyone
4 Frosty Slide For 8 Red Coins The player has to collect the Red Coins scattered around the snowy land. Two of the coins are inside ice blocks and require Yoshi's fire breath to melt them. Yoshi
5 Snowman's Lost His Head The player has to lead the Headless Snowman's body to back to his disconnected decapitated head. Anyone
6 Mario's Super Wall Kick A bit tough, this requires that the player must activate the cannon near the mother penguin, then use it to blast to a tree on the far-away ledge to the tree or jump on a Spindrift to get to the area. Mario must Wall-Jump twice to the Star. Alternatively, Luigi can simply spin-back flip to reach it, Yoshi can Flutter Jump, and Wario can triple jump and dive to reach the platform which Mario is supposed to reach by the second Wall Kick. Anyone
7 Switch Star Of Cool, Cool Mountain The player has to race to get the Power Star in a limited time after breaking the ice water block, near the mother penguin, covering the Power Star. Wario
Big Boo's Haunt

# Episode Title How to Get the Stars Character(s) Required
  • As Yoshi can't access this level at all, since he can't ground-pound/eat Boos and can't be used for any of the Stars.
1 Go On A Ghost Hunt The player has to defeat all the Boos in the Ghost House to fight with the Big Boo in the main hall. After each hit, the Boo gets smaller, and once defeated, the staircase will rise. Anyone but Yoshi
2 Ride Big Boo's Merry-Go-Round The player has to defeat every Boo in the basement in the Merry-Go-Round and fight the Big Boo once more. Anyone but Yoshi
3 Secret Of The Haunted Books The player has to hit the books in the library in the correct order to gain access to the secret door area containing the Power Star. The order of the haunted books is top, right, and then left. Anyone but Yoshi
4 Seek The 8 Red Coins The player has to go room-to room for the 8 hidden Red Coins. The last of one of the Coins is on the ceiling of the main room. Mario can use the Power Flower to float, Luigi can backflip or scuttle, and Wario can triple jump and dive to get the Coin. Anyone but Yoshi
5 Big Boo's Balcony The player has to defeat the Big Boo on the the third floor of the balcony one last time and reach the Power Star by somersaulting or triple jumping onto the roof or by using Mario's Power Flower ability. Anyone but Yoshi
6 Eye To Eye In The Secret Room The player has to turn into Vanish Luigi to defeat Big Mr. I in the painting near the balcony. Luigi
7 Switch Star Of The Basement The player has to break a Black Brick containing the Star Switch and race to the other end to get the Power Star in a limited time as fast as possible. Wario
Hazy Maze Cave

# Episode Title How to Get the Stars Character(s) Required
1 Swimming Beast In The Cavern The player has to use Dorrie to get the Wario Cap and get up to the ledge and break the boulder surrounded by the Coins. Wario
2 Elevate For 8 Red Coins The player has to use the many elevators and lifts in the largest cave to collect the 8 Red Coins. Anyone (Yoshi with Caps)
3 Metal-Head Wario Can Move! As Wario, the player has to smack the ? Block in the lower level and snag the Power Flower. Then the player has to go to the ! Switch below the water, press it, go into the door that it opens, and then Wario has to do two Long Jumps to obtain the Power Star. The player can also somersault to the ledge as Luigi or Flutter Jump as Yoshi, which makes the long jumps much easier. Wario
4 A-Maze-Ing Emergency Exit The player has to go through the toxic maze once more, go to the other second door and get the Power Star above the lift. Luigi can simply go through the cage with his Power Flower ability. Anyone
5 Navigating Through the Toxic Maze The player has to go through the toxic maze to get to the door that leads to the room above the falling boulders, then the player has to monkey-bar to the Power Star. Luigi could go through without taking damage with his Power Flower, as can Wario. Or Luigi can backflip up from the Black Brick in the room with the boulders and Mario can Wall-Kick from the right of the wall from the Brick. Anyone
6 Watch For Falling/Rolling Rocks The player has to get the Power Star from falling boulders by punching about 3-4 of them or using the Super Mushroom which is inside the Black Brick. Wario
7 Underground Switch Star The player will have to break a Black Brick containing the Star Switch and race to get the Power Star in a limited time as fast as possible. Wario
Lethal Lava Land

# Episode Title How to Get the Stars Character(s) Required
1 Boil The Big Bully The player has to tackle and defeat the Big Bully. Anyone
2 Bully The Bullies The player has to defeat all the three regular Bullies and then the Big Bully, once again. Anyone
3 8-Coin Puzzle With 15 Pieces The player has to collect all the 8 Red Coins around on a revolving Bowser puzzle. Anyone
4 Red-Hot Log Rolling The player has to ride a floating cage to a structure and roll on the log to the Power Star. Mario can fly to the other side with his Wing Cap ability and Luigi can go through the cage with his Power Flower ability and backflip at the starting point. The player can also use the green shell. Anyone
5 Hot-Foot-It Into The Volcano Once in the volcano in the center of the area, the player will have to climb to the top using the footholds or riding the lifts. Anyone
6 Inside The Volcano The player has to go inside the volcano again and get the Power Star from a small floating island using the lifts. Anyone
7 Flaming Silver Stars The player has to use a Green Shell to glide around the lava to collect the 5 Silver Stars. Anyone
Shifting Sand Land

# Episode Title How to Get the Stars Character(s) Required
1 In The Talons Of The Big Bird The player has to jump under the Klepto to get the Power Star held in its talons. Anyone
2 Shining Atop The Pyramid The player has to climb to the top of the pyramid, while avoiding the enemies to get to the Power Star. Mario could simply fly up with his Wing Cap ability and Luigi can backflip to the top. Anyone
3 Inside The Ancient Pyramid The player has to get the Power Star that sits at the top of the inside scope of the pyramid at the end. Luigi can backflip up through the mission. Anyone
4 Stand Tall On All The Four Pillars The player will have to stand on all four of the pillars and break a Brick Block to open the gateway to Eyerok, The player will have to punch the two eyes in its hands, three times each, to defeat them, or two times each if played as Wario. If played as Yoshi, the player must spit flames at Eyerok. Anyone
5 Tox Box Switch Star The player will have to make it through the Tox Boxes and activate the Switch to get Power Star in the desert's oasis via the Warp Zone at one end of the Tox Box maze under a Black Brick, then either teleport or use a cannon. Wario
6 Pyramid Puzzle The player has to collect the Silver Stars on the various sand ledges in the pyramid. Anyone
7 Free Flying For 8 Red Coins The player has to fly and roam for the 8 Red Coins through the sandy desert. Though a little harder, the player can also use Luigi's somersault, the cannons, and the tornadoes to get half of the red coins. Anyone
Dire, Dire Docks

# Episode Title How to Get the Stars Character(s) Required
1 Board Bowser's Sub The player will have to climb the Bricks after pressing a Brick-activating Switch to go to the top of the sub to get the Power Star. Mario can float up to the Star with his Power Flower. Luigi can stand on top of the Power Flower box and backflip up there. Anyone
2 Chests In The Current The player will have to open the three Treasure Chests in order to gain the Power Star. Anyone
3 Pole-Jumping For Red Coins The player has to collect the 8 Red Coins by hopping from one pole to another over the Submarine Dock. Anyone
4 Through The Jet Stream The player will have to swim through the 5 air rings and get the Star in the speeding current as Metal Wario. Wario
5 Koopa Surfing Switch Star The player has to punch the middle Black Brick and use a Koopa shell to the timed Star on the other side. Wario
6 Inside The Cage The player has to get the star huddled in the red cage below the Dock as transparent Luigi, leading to the pond outside the castle. Luigi
7 The Manta Ray's Reward The player will have to swim through the Manta's air circles 5 times in a row to get a Power Star. Anyone
Snowman's Land

# Episode Title How to Get the Stars Character(s) Required
1 Snowman's Big Head The player has to get to the peak of the Giant Snowman by either walking behind or near the large Penguin, triple jumping, or by using the cannon to get there directly without getting blown. If the player is Luigi at the point where the penguin is, he can simply backflip over the ice. Wario can grab a Power Flower, go into the cannon, and walk through the blowing wind.

Anyone

2 Chill With The Bully The player will have to defeat the Chill Bully by pushing him into the ice water. Wario can use his metal ability and simply walk into the Bully, while Yoshi can spit fire at him. Anyone
3 Yoshi's Ice Sculpture The player has to melt the ice cube blocks to release the Power Star. Yoshi
4 Whirl From The Freezing Pond The player has to jump onto a Spindrift to spin across to the other shore, as the Star is inside one of the Yellow Boxes. Luigi could back flip to the other shore without using a Spindrift, Mario can triple jump and then dive, and Yoshi can Flutter Jump. The player can also use a Koopa shell to get up to the ledge. Anyone
5 Snowman's Silver Star The player has to use a Koopa shell to collect all the 5 Silver Stars. Anyone
6 Into The Igloo The player has to become transparent and fall into the sealed under-opening to the Power Star. First, though, the player has to ride the Koopa Shell and follow the Coins to a small Igloo. Luigi
7 Red Coins In The House The player has to collect all the 8 Red Coins in the Igloo. Anyone
Wet-Dry World

# Episode Title How to Get the Stars Character(s) Required
1 Shocking Arrow Lifts! The player has to use the lifts to get to the yellow box with a yellow prize. It can also be reached by using a backflip from below, or floating there as Mario. Anyone
2 Top O' The Town The player will need to get to the top ledge of Wet-Dry World to get the Power Star. Mario can float up there. Anyone
3 5 Secrets In The Shallows & Sky The player has to find the 5 secrets to reveal a Power Star. Anyone
4 Express Elevator -- Hurry Up! The player will have to drain the water completely and activate the elevator, and then jump on it before it gets too high. However, Luigi can use a Power Flower to go through the grating, with no elevators. Anyone
5 Go To Town For The 8 Red Coins The player will have to go to the World's abandoned town square and collect the 8 Red Coins. To do this, one must completely flood the world, then swim down the chain-guarded tunnel area. Anyone but Yoshi
6 Quick Race Through Downtown The player has to race to the Star quickly with transparent Luigi in the town square. Some of the walls can be walked directly straight through them. Luigi
7 Soaked Silver Stars The player will have to get the Silver Stars scattered around the water world. If the player is using Yoshi, they will have to use a Super Mushroom to get the last one which is inside a Brick Block. Anyone (Yoshi with Caps)
Tall Tall Mountain

# Episode Title How to Get the Stars Character(s) Required
1 Scale The Mountain The player has to climb to the top of the mountain to get a Power Star. Anyone
2 Mystery Of The Monkey Cage The player will have to get to the top of the mountain and find the Ukiki. The player will have to grab it/eat it, let it go, and it will break the cage and reveal a Power Star. Anyone
3 Scary 'Shrooms, Red Coins The player will have to collect the 8 Red Coins on the Mushrooms and ledges by the Monty Moles, then the player will have to reach the Power Star on a distant Mushroom by jumping on it. Anyone
4 Mysterious Mountainslide The player has to find and go down the Mountain's secret slide without falling. Near a Fwoosh, the player will have to leap into the wall where the coins indicate to enter the slide. Once they finish sliding and falling into the hole, they re-appear outside in a cage with the Power Star. Alternatively, Luigi can use his invisibility power, then somersault, without using the slide. If the player falls off, they will respond back at the slide. Anyone
5 Blast To The Lonely Mushroom The player has to blast or use Hoot the Owl to fly to the Mushroom with the Power Star on it. They can backflip there with Luigi, fly as Mario, or spin jump off the Fly Guy near an Ukiki to reach the Star too. Anyone
6 5 Secrets Of The Mountain The player has to fly around the peak and get the center Coin in the center of each ring of Coins or tediously try over and over to get the Coins using Hoot the Owl. Anyone
7 Breathtaking View From The Bridge The player will have to jump behind the long waterfall and break the Black Bricks to reveal the Power Star. Wario
Tiny-Huge Island

# Episode Title How to Get the Stars Character(s) Required
1 Pluck The Piranha Flower The player will have to start on the tiny island, go left from the starting point, leap in the pipe on the last island. The player will have to attack every giant Piranha Plant that appears. If the player is Yoshi, he/she must use the Super Mushroom found in one of the logs or spit the fire shot by the Piranha Plants to them. Anyone
2 The Tip Top Of The Huge Island The player will have to get to the top of the big island once more and hit the box up there, revealing a Power Star. Anyone
3 Rematch With Koopa the Quick The player has to race with Koopa the Quick in one more race. This time, the race is much shorter than the previous one. Mario
4 Klepto The Condor The Klepto has the Power Star once again in its talons and the player needs to touch him to get it. Anyone
5 Wiggler's Red Coins The player has to collect the 8 Red Coins in the crypt under Wiggler's small nest. Anyone
6 Make Wiggler Squirm The player will have to unclog the pond above the Island. To do this, on the tiny island, the player will have to Ground Pound the ground on it. The player will then have to go onto the big island, fall through the exposed opening and face Wiggler. The player will have to jump onto the Wiggler's head thrice to get its Power Star. Afterwards, Wiggler will shrink and fall through the chasm below. Anyone
7 Switch Star On The Island The player will have to race to get the timed Star in a limited time under Wiggler's small nest. Anyone
Tick Tock Clock

# Episode Title How to Get the Stars Character(s) Required
1 Luigi In The Cage The player will have to become transparent and fall through the various floors to the Power Star in the cage. Luigi
2 The Pendulum Switch Star The player needs to run to get the timed Star under a limited time. Anyone
3 Get A Hand The player has to jump onto the alcove near the horizontal clock hand until it arrives at an opening in the wall, where the Star is, which is the intended method of getting there. Anyone
4 Stomp On The Thwomp The player will have to get to the top of the clock, hop on the Thwomp, and get the Power Star at the top ledge. Mario doesn't have to stand on the Thwomp. He could float up there with his Power Flower ability. Anyone
5 Timed Jumps On Moving Bars The player has to use Wario to hop up two moving bars, break the Black Bricks, and get the Power Star. Luigi can use the Power Flower ability to backflip to the Power Star on a moving bar without breaking the Black Bricks. Luigi or Wario
6 Stop Time For The 8 Red Coins The player has to leap into the clock painting with the middle hand at 12 o' clock to stop time and the objects from moving, then collect the 8 Red Coins in the frozen clockwork. Anyone
7 Tick Tock Silver Stars At the starting point, the player could just hold still, moving about once in a while. All the Silver Stars will automatically fall towards the player. Anyone
Rainbow Ride

# Episode Title How to Get the Stars Character(s) Required
1 Cruiser Crossing The Rainbow The player will need to get up to the flying boat where high winds roam and nab the Power Star on the forward bow while using Wario's Power Flower Power. But Luigi can spin/backflip to reach it on a carpet. Mario must use a Power Flower to reach it. Very strangely, Yoshi can use his tongue repeatedly to scoot his way up through the wind and get to the Star. Anyone
2 The Big House In The Sky The player has to use the magic carpets to float among the rainbow strands to get to the roof of the house. Mario can float up to the Power Star without using the Carpet inside the Manor. Anyone
3 Coins Amassed In A Maze The player needs to Wall-Kick, back flip, or Flutter Jump various ledges to get all the 8 Red Coins in the walled maze. Though a bit difficult, the coins can still be gotten as Wario by utilizing a quick series of triple jumps. Anyone
4 Swingin' In The Breeze The player has to go onto the many moving ledges and metal swings to reach to the tip of the obstacle area and jump over the lava to reach to the Star. Anyone
5 Tricky Triangles! The player will have to take the same way from the previous Star, then head for a structure with triangle platforms four creeks above the see-saws. After pressing the switch, the player has to make it to the top before the triangles reset and become impossible to climb. Luigi can somersault from the top without using the triangles. Anyone
6 Somewhere Over The Rainbow The player will have to blast to the highest island where a Chuckya is located. The player will have to avoid him and grab the Star under a yellow box as fast as possible. Anyone
7 Switch Star Of The Manor The player will have to get the Star as fast as possible by going to the roof of the Big House by grabbing a Power Flower, where the Star is temporarily placed. Mario

(As stated above, when the player's coin meter reaches 100 for the first time in a particular course, a bonus Power Star appears, making a total of 8 Power Stars available in each course.)

Castle's Secret StarsEdit

Secret Stars are scattered throughout the castle. All the secret stars are necessary for a perfect completion. There are 30 Secret Stars in total, 15 more than the Secret Stars in the original game.

Castle's Secret Stars
Stars Star Locations Summary Character(s) required
1-2 The Princess's Secret Slide In the Character Selection room, the player can jump into the Princess Peach stained glass mural on the right, as it will lead to a secret slide. Getting to the end of the slide will reveal a first Star inside of a yellow box, and completing it within 21 seconds or less will reveal yet, another Star in front of the previous one. Anyone but Wario
3 The Secret Aquarium In the room leading to Jolly Roger Bay, the player has to jump or backwards-somersault into the alcove in the right side of the room. The player will have to swim about and grab all the 8 Red Coins. Anyone
4 The Secret of Battle Fort In the Boo's Courtyard, the player can find three bricks placed together. The player will have to Ground-Pound, kick, or punch the bricks to expose a secret entrance to the Battle Fort. In this area, the player has to grab all the 5 Silver Stars while avoiding Heave Hos, and a Chuckya. Some stars may be in bricks or Goombas. Anyone but Yoshi
5 ? Switch With at least 14 stars obtained and playing as Mario, the player has to go to the starting point in the castle. The player will have to press and hold the X Button to enter First Person mode, then look up into the beam of light. Here, Mario can both stomp a ? Switch ? Switch to make all the ? Block ? Blocks solid and grab the 8 Red Coins to earn a Power Star. Mario
6-7 Behind the Waterfall The player will need to use use Metal Wario to collect the 8 Red Coins in the speeding river current behind the Castle Grounds' main waterfall in Hazy Maze Cave. To enter, the player must get down to the bottom section of the cave. The player has to ride on Dorrie to gain access to a door nestled in a nook by the lake. Then the player will have to jump into the pool to enter the area and collect all the 8 Red Coins to reveal a Power Star. Another Power Star can be found by using Mario. At the small island at the end of the area, the player will have to jump into the block and grab a Power Flower. Then the player has to float up, following coins formed in a triangular shape, to grab another Power Star. Wario/Mario
8-9 The Secret Under the Moat The player has to collect the 8 Red Coins over the obstacles with all the three plumbers. Enter this area by draining the moat by ground-pounding the two certain pillars in the basement, go out through the newly-exposed front door, then use Wario to smash the black bricks over the entrance near the waterfall. Wario must use a Luigi Hat to get the Red Coin Star by turning invisible and going through the cage, but a Mario Hat can grab a Switch Star. The player will have to grab the Hat, then race back to the end of the slope. Then the player has to jump into the block and gain the Power Flower, then float over to a small outcropping to the left. The player then has to stomp onto the Switch for the Star. The player then has to either use two Power Flowers or Wall-Jump to make Wario's way up to the Power Star. Wario in Mario's and Luigi's hats
10-11 Over the Rainbows The player will have to fly and collect the 8 Red Coins from the many clouds. Enter this area by leaping into the alcove to the right in the room with the entrance to Rainbow Ride/Tick-Tock Clock/Bowser in the Sky. Also, on the island with a cannon, the player has to grab the Wario hat. The player will have to talk to the Bob-Omb Buddy, leap in the cannon, and carefully fire Mario/Wario or long jump from the start to the tree on the island with a Black Block. The player must then break it and grab the Power Star reward. Mario or Wario
12-13 Bowser in the Dark World The player has to race up the four outcroppings above the see-saws to claim the Temporary Star after hitting the Switch near the tube pipe. Luigi can backflip over them. In addition, after collecting the 8 Red Coins, another Power Star will appear near the tube pipe and Star Switch. Anyone
14-15 Bowser in the Fire Sea The player will have to carefully race up the four outcroppings above the see-saws, avoiding the lava to claim the timed Star by Wall-Kicking/spinning up the various ledges near the Bowser warp pipe. The player has to collect the 8 Red Coins to earn another Power Star. Mario or Luigi
16-17 Bowser in the Sky The player will have to race up the spinning purple spear with an Amp rotating around it to claim the timed Switch Star after hitting the switch below the Whomp. The player can also collect the 8 Red Coins to grab another Power Star. The Star is located near the pipe, around the realms, where the last Red Coin is also located. Mario
18 Red Coins in the Courtyard In the Courtyard, the player will have to ground-pound, kick, or punch every Boo to earn the 8 Red Coins to get a Power Star, which will appear in front of the Star Statue. Anyone but Yoshi
19 Sunshine Isles In the Rec. Room, the player will have to leap into the small painting of a sunny island. Here, the player has to grab the 5 Silver Stars to earn a Power Star. Anyone
20-21 Goomboss Battle Red Coin/Switch Stars In Goomboss Battle, Mario can cross the rickety platforms to stomp on a Star Switch and Wall-Jump up to a Switch Star. To grab the 8 Red Coins, the player must use every character's Cap to smash the Black Brick Blocks, Wall-Jump, turn transparent, float, and backflip his way up to the Red Coin Star. Any character. Mario/Luigi/Wario caps are all required.
22-23 Big Boo Battle Red Coins/Secret Stars In Big Boo Battle, the player can use Mario, Luigi, and Wario to snag every Red Coin. The player has to use a Wario Cap to smash the Black Brick containing the last Red Coin and unearth a Power Star. Luigi again must make his way to the end, then grab a Power Flower and race quickly through the Boo painting near the collapsible bridge to get another Power Star. Luigi/Wario
24-25 Chief Chilly Challenge Red Coin/Secret Stars In Chief Chilly Challenge, Luigi must get a Wario Cap and turn metal and slowly make his way up a narrow, windy path to smash a Black Brick and earn a Power Star and then grab another Power Flower to get back and not get blown away. Luigi is the best choice for collecting all the Red Coins. All of them are easy to grab, but Luigi must turn transparent to grab the seventh one inside a cage. The player must use a Mario Cap to float up to the last Coin in order to unearth the Star and use another Power Flower to come back. Luigi with caps
26 Through the Looking Glass In the mirror-filled room leading to Snowman's Land and Chief Chilly Challenge, the player has use Luigi to snag a Power Flower and run through the mirror, then the player has to go inside the door on the other side, leading to a Power Star that is hidden inside a white room. Luigi
27 Eight Glowing Rabbits After 80 Power Stars are secured, Glowing Rabbits will randomly appear around the castle in place of the ordinary ones that have already been caught. Eight of them must be grabbed to earn a Power Star, but they are so scarce, it's rare to find one. Yoshi can wrap up this problem, though. He has six rabbits out in the front of the castle, three are in front of the bridge, one is in the drained moat, one is in the flowerbed, and one is in the hedge. Just repeatedly enter and exit the castle to quickly summon all eight Glowing Rabbits. The seventh one can be found in the basement, next to the Lethal Lava Land painting. They do not appear in the place of a rabbit unless the rabbit in question has been caught before. When the last one is caught, a key is given that unlocks the last room in the Character Selection area. Inside this room is a Power Star. If Mario, Luigi, Wario, and Yoshi go into the room after the Power Star is collected, a Boo laugh is heard laughing, and Mario, Yoshi, Luigi, or Wario will simply exit the room and groan. Anyone, but Wario's the hardest
28-30 Toads' Secured Stars The helpful Toads have snagged three of the Castle's Secret Stars, as the only way to get them is to talk to them. The Toads with the Stars are: Near the entrance to the Hazy Maze Cave course; On the castle's second floor, near the painting that leads to the Tall, Tall Mountain course; And on the Castle's third floor, just right of the big clock that leads to the Tick Tock Clock course. However, they will not give any Stars until the player has collected at least 20, 40, and 60 Stars, respectively. Anyone

Bowser Boss BattlesEdit

Dark World Star 2.png Dark World Star 2.png Mario fighting Bowser in Bowser in the Dark World at last. Bowser has kidnapped Peach, and holds the keys to the next floors as in Super Mario 64. Although, only Mario is required to open the sealed Star Doors so that he and the other three playable characters can battle him (unless it's the final stage). However, a glitch can be used to fight Bowser with another character, with Yoshi using hats to fight Bowser. He can be beaten by swinging him into the spike balls once (three times for the final battle) to get a key and, in the last battle, the Final Star.

The following is a list of Bowser's Subversive Worlds and the amount of Power Stars that are required to access them:

BossesEdit

Image Name Description Appears in
[48] King Bob-omb (Big Bob-Omb) A giant Bob-omb that attacks by throwing smaller Bob-ombs when faced by Yoshi. He can be defeated by spitting the Bob-ombs back at him three times. If he is faced by Mario, Luigi, or Wario, he attacks by tossing the player around the stage, but can be defeated if the player picks him up and tosses him or picks up Bob-ombs and throw them at him three times. Bob-omb Battlefield
[49] Whomp King A giant Whomp that tries to crush the player by falling on top of them. They must avoid the attack and ground pound on the king's backside as he is about to get up. Hitting him two more times defeats him. Whomp's Fortress
[50] Goomboss (Goomba King) A giant Goomba that holds the key to Mario's door and walks around the stage with some Goombas. Yoshi can defeat him by spitting a Goomba at him three times, however, Goomboss spawns more Goombas and gets faster after each hit. If fought by Yoshi, the Goombas spawn behind Goombas. If fought by anyone else, the Goombas spawn in front of him. Goomboss Battle
[51] King Boo (Big Boo) A similar foe to Big Boo that guards the key to Luigi's door. He can wrap between realities and attack by ramming into the player or spitting blue flames at them. King Boo can be defeated by hitting him three times with any attack other than jumping. Big Boo Battle
[52] Eyerok A golem-like monster, disembodied, stone with two hands that attack by punching the player and slamming down its fists at him, while leaving an eye exposed. They punch or spit fire at each eye three times (or twice if playing as Wario) to defeat Eyerok. Shifting Sand Land
[53] Chief Chilly A large Bully encased in ice that guards the key to Wario's door. Luigi must push him into the ice-cold water three times to defeat him, however, Chief Chilly makes the platform he is fought on smaller after each hit. Chief Chilly Challenge
[54] Wiggler A Wiggler that is angry that the player has flooded its house. Attacks by charging at the player. When its head is jumped on the first two times, it turns angry and attacks at a much faster speed. When jumped on once more, it is defeated and shrinks. Tiny-Huge Island
[55] Bowser Mario's archenemy and the main villain of the game. Bowser's tactics differ depending on when he is fought, but usually attacks by breathing fire and ramming into the player. He can be defeated by tossing him into a bomb once the first two times that he is fought, and gives up keys for the basement and second floor, respectively. For the final encounter, Mario must throw him into the bombs three times to defeat him. Bowser in the Dark World, Bowser in the Fire Sea, and Bowser in the Sky

Mini-BossesEdit

Image Name Description Appears in
[56] Big Boo A giant Boo that is fought three times in the game in the same course. The Big Boo attacks by ramming into the humans if they are not looking at him. The player can defeat him by hitting him three times with any attack when he is not invisible. Big Boo's Haunt
[57] Big Mr. I A giant Mr. I that hides in a secret room at the top of the mansion along with a Boo. He attacks by shooting blue flames at the player and can be defeated they run around him enough times, making him dizzy. Big Boo's Haunt
[58] Big Bully A large bully that is fought two times. Attacks the player by ramming into them, trying to push them into the lava. To defeat the Big Bully, the player must do the same by repeatedly hitting him into the lava once. Lethal Lava Land
[59] Chill Bully A large Bully encased in ice that has the same fighting style as Big Bully. However, the platform that it is fought on is made of ice as well, making it very slippery. Pushing him into the ice-cold freezing water once defeats him. Snowman's Land

VS. ModeEdit

[60] VS. Mode.

  • Super Mario 64 DS also includes a multi-player VS. Mode, which can be be played with up to four players by using the wireless communication. The host player must press the orange icon labeled "VS" on the left of the title screen, while other players must press DS Download play on the main menu. Players can change their own settings by pressing the start and select buttons. When the DS systems are connected and settings are changed, the host player will select a stage. There are 4 stages in total: Castle Grounds, Sunshine Isles, Princess's Secret Slide, and Battle Fort. Once the stage has been selected, each player will compete to get the most Power Stars and Coins within the time limit before the timer runs out. After the round is finished, the results will show the ranks of the players with the most Stars and Coins. Player one may then select another stage and a new round will begin or players may choose to quit the game. All players in this mode play as a Yoshi, the first player (the host) plays as the default Green Yoshi, the second player plays as a Red Yoshi, the third player plays as a Blue Yoshi, and the fourth player plays as a Yellow Yoshi. Despite the color differences, each Yoshi has identical abilities, and all are able to pick up the caps of Mario, Luigi, and Wario to use the abilities of those characters. Luigi, Wario, and all the different colored Yoshis are also able to fly, whereas in the single-player mode, only Mario can fly.

Rec. RoomEdit

  • [61][62] The Rec. Room entrance with Toad standing in front of the open shelves. Once keys are gained, they can open shelves to unlock minigames. Mario's and Wario's minigames are action-packed (Mario's are more actioning), Luigi's are casino (or luck-based) games, and Yoshi's are puzzle-based.

The following is a complete listing of all minigames, which includes also the unlockables, throughout the game. They are followed by the in-game instructions. Most of these minigames are reused in New Super Mario Bros., along with some new ones and also have multiplayer. For information regarding how to unlock the minigames, view the section about Rabbit locations. There are 36 minigames in total: two are for the characters themselves, while the other ones are obtaned by catching the Rabbits.

YoshiEdit

  • Wanted! – It's easy to get lost in a crowd! Find the one who disappeared and touch him. There he is!
  • Loves Me...? – Play this minigame for advice on your love life! Pluck the petals to find out how your crush feels about you.
  • Hide and Boo Seek – Rub the Touch Screen where the Boos are hiding! For the first 15 levels, you get 3 seconds to find them. After that, you only get 2 seconds.
  • Puzzle Panel – Match the Touch Screen picture to the top screen. Touch a panel to turn over the surrounding panels. Harder levels will take more turns to solve.
  • Boom Box – Each time you open a treasure chest, you'll hear a sound. Open the 2 chests with the same sound. Win by matching all the pairs!
  • Tox Box Shuffle – Oh, no! Yoshi's trapped in a Tox Box! Find which one he's in to save him!
  • Which Wiggler? – Touch the Wiggler on the Touch Screen that matches the one on the top of the screen. Choose carefully, though; he has a very terrible temper.
  • Mix-a-Mug – Line up the slots on the Touch Screen to form a face. Win more coins by matching the center face in the slots to the one on the top screen.
  • Puzzle Panic – This minigame takes the Puzzle Panel to a whole new level. Put on your thinking cap. You're going to need it.

MarioEdit

  • Mario's Slides – Guide Mario down the slides to the Star. Draw lines on the Touch Screen to create new routes for him. Collect the 5 Stars to move up a stage.
  • Bounce and Pounce – Mario's in free fall, but he can bounce back if you touch him. Stomp the Fly Guys, but make sure he doesn't fall off the Touch Screen.
  • Sort or 'Splode – Guide Bob-ombs to the black carpet and Bob-omb Buddies to the pink red carpet. If you bring in a wrong-colored Bob-omb, it will blow up!
  • Trampoline Time – Draw a line on the Touch Screen to turn it into a trampoline. You can draw up to 3 lines at a time. Help Mario bounce to safety!
  • Shuffle Shell – Use the paddle to push the Koopa shells to the target. The closer the shells land to the center of the target, the more points you will earn.
  • Bounce and Trounce – Mario's surrounded by Fly Guys to trounce. Touch him on his left, right, or center to make him bounce in that direction.
  • Connect the Characters – Draw the lines to match the characters' head to their bodies. Press "GO!" when you're finished to see how you fared!
  • Shell Smash – Hit the Koopa shells together to score points. Hit many in a row for even more points. Score even higher points by smashing the green shells together.
  • Trampoline Terror – Only players with superb stylus skills will be able to make Mario bounce through the rings.

LuigiEdit

  • Memory Match – Pick two matching cards to make them disappear. Clear all the cards to win.
  • Pair-a-Gone – Touch 2 identical cards that are connected vertically, horizontally, or diagonally to make them disappear. Clear them all to win!
  • Picture Poker – Get a better hand than Luigi to win! If you're confident your hand is best, increase the number of coins you bet!
  • Mushroom Roulette – Guess where the ball will land on the roulette wheel. Guess correctly to win the Coins!
  • Mario Slot – Touch the spinning slots to stop them. Get the 3 items in a row to earn the Coins! The Superstar is wild.
  • Lucky Stars – From a pair of cards, pick the one with more Stars to win the Coins. Beat Luigi at his own game!
  • Pair-a-Gone and On – This game of Pair-a-Gone goes on forever! Test your skill and see how many cards you can clear. Go for the record!
  • Memory Master – If Memory Match was a piece of cake for you, try out this harder version. You now have more cards to play with.
  • Super Mario Slot – Touch the spinning slots to stop them. Get 3 items in a row to earn the Coins! The Superstar is wild. Are you feeling super lucky?

WarioEdit

  • Bob-omb Squad – The parachuting Bob-ombs are destroying your flowers! Use your slingshot to knock them out of the air. Hit Lakitu to blow them all up.
  • Snowball Slalom – Rub the Touch Screen to roll the snowman's head to the goal before time runs out! Rocks will slow you down, as will touching his head!
  • Bingo Ball – Launch a ball into a numbered slot on the Touch Screen. That number will light up in the top screen. Get the 3 numbers in a row to score!
  • Coincentration – Pay attention to where the falling coins land. Touch the blocks to retrieve the coins. But, if you choose the wrong block, then your game will end.
  • Psyche Out! – Are you psychic? Can you guess what's on the card's other side? Maybe if you stare at it long enough, a vision will come to you.
  • Slots Shot – The bars swing open when a ball goes in a Piranha Plant. Sink the ball into the pipe to trigger the slots Switch. Get the 3 items in a row for a bonus!
  • Lakitu Launch – Shoot as many balls as you can into the tubs within the allotted time given.
  • Intense Coincentration – There aren't as many falling Coins this time around, but that won't stop Wario. Watch the Coins carefully!
  • Giant Snowball Slalom – Roll the snowball over a longer course! As before, avoid rocks because they'll slow the player down.

Super Mario 64 / Super Mario 64 DSEdit

Although Super Mario 64 DS is a clear remake of the 32-bit Nintendo 64 game Super Mario 64, there are some components that were added in the game that the original game did not have, as well as some elements that were only seen in the first rendition which were taken out or tweaked in its remake.

  • Mario, Luigi, Wario, and Yoshi are now all playable. Only Mario was playable in the original game, while Yoshi makes an unplayable cameo appearance on the Castle Roof after the original game is finished, giving Mario 100 lives and a sparkling triple Jump, and Luigi and Wario did not make any appearances or cameos in the original game. There were, however, rumors that Luigi could be unlocked in the original game, but those have since been debunked, and he was planned to appear in the original game, but he was dropped out.
  • Utilizing the stylus and touch screen, the player can now draw and stretch the characters' faces which appear on the title screen.
  • Princess Peach wears her hair up in her appearances instead of wearing her hair down. This is based on how she appeared in Super Mario Sunshine which was the debut appearance of her ponytail hairstyle.
  • All textures are redone to fit the new capabilities and resolution of the system.
  • The sun and moon found in the level skyboxes are now separate objects from them. Additionally, the pyramids seen in the background of Shifting Sand Land are no longer present.
  • In the remake, the coins are octagonal, but in the original game, they are circular. Additionally, they are 3D objects in the remake, while they are 2D animated sprites in the original game.
  • In the original game, the Boos have blue eyes, but they have black eyes in the remake.
  • In the original game, Mario (the only character capable of Wall-Jumping in both the original game and remake) cannot slide down walls. He is able to do so in the remake, making long jumps much easier to perform than in the original game.
  • Mario is able to float, Luigi can become invisible, Wario can become a metal version of himself, and Yoshi can breathe fire out of his mouth when anyone collects a Power Flower. Mario can fly by collecting a feather. In the original, Mario was able to collect different Caps to use these abilities (excluding the fire and Balloon Power-Ups), such as the Wing Cap, the Vanish Cap, and the Metal Cap
  • There are red ? boxes and yellow ! boxes. In the original game, there were also blue and green boxes and all had "!"'s on them. The red and yellow boxes also had "!"'s on them in the original game.
  • There are eight Power Stars in each world. In the original game, there are only seven Power Stars to collect in each world.
  • There are 36 Rabbits throughout the castle to catch. In the original game, there is only one Rabbit which is caught twice in the basement.
  • When Big Boos are hit in the original game, they make the same sound as the Thwomp, but they do not make it in the remake.
  • There are a total of 150 stars in the whole game. There were only 120 Power Stars in the original game.
  • In the original game, the Thwomps are blue and cube-shaped, while in the remake, they are gray, spiked, and rectangular prism-shaped. Despite this, the player can still stand on top of them.
  • The Wario, Luigi, and Yoshi figures appear on the cake at the end, along with those of Mario and Princess Peach (with Wario and Luigi only appearing if the player has unlocked them). Only Mario and Peach are seen in the original game.
  • Wario is able to pick up the signs and throw them like any other enemy that is picked up. He is also able to ground-pound them into the ground once. In the original version, Mario is not able to pick up the signs nor can he, Luigi, or Yoshi do it in this version, but they're able to ground-pound them twice.[2]
  • After collecting all the Stars, the player may be shot out of a cannon to the top of Princess Peach's Castle. The three 1-Up Mushrooms can be found there, as well as one of Luigi's Rabbits. Also present on the roof is a ref ? Box, which gives the player a feather for Mario and a Power Flower for Luigi, Wario, and Yoshi. In the original game, Mario will find Yoshi on the roof. He will award the player with 100 lives, a new animation for his Triple Jump, and jump into the waterfall.
  • Several enemies and objects have updated designs from the original version. For instance, Boss Bass has its pre-N64 design and Kuromame resemble and are named after the motionless Fire Flame Chomps.
  • Yoshi is the default character and the first character to be played as. In the original game, Yoshi could only be seen on the Castle Roof at the end.
  • The Super Mushroom Power-Up was added, mainly found in the Bricks, and caused the player to grow to an enormous size (and gave Yoshi punching abilities). Within a time limit, one can defeat virtually every enemy, something that one couldn't do in Super Mario 64. After destroying the first seven, the player received an extra life for anything else that they destroy. A 90's Got Milk commercial shows footage from Super Mario 64 featuring a giant Mario, but it was impossible in the original version.
  • Upon the game's start-up, Mario does not say anything on the Nintendo logo screen and says "It's-a me! Mario!" on the Nintendo logo screen and "Hello!" on the title screen.
  • Yoshi appears on the title screen if the player returns to it without turning the game off, or if the player touches the Yoshi icon.
  • As the Nintendo DS does not have an analog Control Stick that the Nintendo 64, either the D-pad or the stylus can be used (depending on the settings). However, the Circle Pad on the Nintendo 3DS somewhat stimulates the classic analog Control Stick feel.
  • On the title screen, Mario's or Yoshi's face can bebdragged by the stylus. While being dragged, they become wireframe. The user can also design a custom picture to drag around. In the original version, Mario's face can be pulled by the cursor.
  • The L and X buttons on the Nintendo DS control the camera. In the original version, the C buttons on the Nintendo 64 control the camera.
  • Rabbits, when caught by the player, can unlock the minigames in the Rec. Room. In the original game, a Rabbit either provided hints and two Secret Power Stars.
  • The door on the top right corner of the lobby only contains two Princess Peach murals (the right one still leading to The Princess's Secret Slide), as well as the five additional doors: the three doors with the letters above them allow the player to switch between characters; the remaining door contains a secret Power Star that is obtained after catching eight Glowing Rabbits; and the door in the back center leads to the Rec. Room and Goomboss Battle. In the original game, the room is much smaller and contains three Princess Peach murals inside it (the right one leading to the Secret Slide).
  • Silver Stars During the Silver Star missions, the player must collect five Silver Stars to make a Power Star appear inside a Star Sphere.
  • King Bob-omb of Bob-omb Battlefield is very obsessed with his mustache. In the original game, he is not shown to have any particular interests.
  • Mr. Blizzards have zig-zag mouths and wear buckets like hats, while in the original game, they have circular mouths and wear nothing on their heads. They also die by spinning (similar to Mr. I instead of falling on their side.
  • In the original game, a glitch can cause Mario to backwards Long Jump. In the remake, backwards long jumping is possible, but it will not have the same effcts as in the original game.
  • The player is given on three files to play. In the original game, the player was given four files.
  • Lakitu's Cloud looks less like a reality-like normal, fluffy cloud and has a happy face, while in the original game, it resembles a normal cloud. Additionally, Lakitu is smiling in the remake, while in the original game, he looks unhappy.
  • When a pipe appears at the start of a new game, Mario pauses before saying "Ha Ha!". In the original game, he immediately says "Ha Ha!" after saying "Yahoo!".
  • Some Bricks are reddish orange which any character, but Yoshi (unless he uses a Super Mushroom), while the others are black. Black Bricks can only be broken by Wario. In the original game, all the crates are brown and have cracks in them
  • Star Switches are seen in this game. They make a Power Star appear for a limited time inside a Star Sphere before it disappears.
  • After collecting a 1-Up Mushroom, the words "1-UP" appear in orange text. In the original game, no on-screen icon appears.
  • Klepto the Condor appears in three different levels, while in the original game, he only appears in the level Shifting Sand Land.
  • The Toxic Gas in Hazy Maze Cave is purple; it is green (or yellow) in the original game. The toxic gas also pushes the player back a little in the remake, but not in the original game.
  • The interior of the igloo in Snowman's Land has been entirely changed in the DS version.
  • Two Power Flowers appear in the mirror room of Princess Peach's Castle (four if the ones through the mirror are counted), but only if Luigi is used. In the original game, no Power-Ups appear whatsoever in the room.
  • There is one ? Switch, found in the lobby of Princess Peach's Castle in the secret course Tower of the Wing Cap. In the original game, there was an ! Switch instead. The two other ! Switches are also seen in the original game; one in the moat of Princess Peach's Castle in the secret course Vanish Cap Under The Moat.
  • In the original game, during the final scene after the credits (after everyone waves goodbye to the player), the cake awarded to Mario is displayed and the player must reset the system to continue playing. However, in the remake, after the cake is shown, pressing any button automatically takes the player back to the title screen.
  • The penguins in Cool, Cool Mountain have slightly different crying sounds than in the original game.
  • When entering Rainbow Ride, the sound effect for entering a mini-course plays; in the original game, it plays the sound effect for entering any other main course.
  • Unlike in the remake, in the original game, the two Toads accompanied Princess Peach.
  • In the original game, Mario's Cap did not despawn when losing his Cap in Snowman's Land. In the DS version, when Mario, Luigi, or Wario lose their caps, they get stolen by Mr. Blizzard.
  • Heave-Hos have their faces replaced with a pair of digital eyes.
  • Skeeters are now light blue instead of turquoise.
  • Scuttlebugs no longer resemble orange marbles, instead having bee-like stripes.
  • Bob-ombs and Chuckyas now have the keys.
  • Pushy Walls no longer have eyes.
  • Pokeys now have their Mario Kart: Double Dash!!
  • Unagi's markings are now a bright yellow.
  • Large variations of enemies no longer use a scaled version of their smaller counterpart, instead having more detail.
  • Snufits are less spherical and wear black masks instead of white.
  • Fly Guys have visible mouths.
  • Spindel has one row of bandages instead of three.
  • Monty Moles have a new design with a double upper lip.
  • Bullet Bills have a design similar to the old artworks, but silver, without a mouth, and black arms. The original game's version resembled a Banzai Bill.
  • Spindrifts are tan and have closed mouths.
  • Amps have white lips, yellow eyes, and lack the original design's cross-popping veins.
  • The projectiles Mr. Is shoot is turquoise and glowing, instead of a purple bubble.
  • Swoops no longer have visible teeth, but have yellow, red, and purple details instead.
  • Big Bob-omb now has white gloves instead of yellow.
  • The Whomp King now has a crown and a more chipped, irregular shape.
  • Big Bullies now have spiked rings around their horns and red rings around their eyes.
  • Wiggler now turns red after the second hit, and looks angry throughout. He also has spots and a mouth.
  • Bowser no longer has a disproportionately-large head.

Notable instruction manual mistakes and errorsEdit

  • When the player puts on the Mario Cap for the first time, the game states that the player must press the A button to do the Wall-Jump. This is incorrect, as the player must press the B button to do the Wall-Jump.
  • The instruction booklet is written in a vertical format and has a mistake where Luigi's running speed is similar to the rest of the characters, but Wario's. In fact, Luigi is actually the fastest in both the speed stats.
  • The 50 Star door by the third floor has the carpet texture sound instead of the normal floor texture sound.
  • Even if the player has collected the Star, a Star that has been collected by Unagi, Klepto, or the caged Star in Tall, Tall Mountain will show that a Star that hasn't been collected yet when untouched by the player.
  • If the player enters Tower of the Wing Cap without Mario's cap, the Wing Cap will still be on Mario. Mario will even have his cap on until he leaves by any method.
  • Even if Yoshi's mouth is full, he can still make sounds.
  • Page 23 of the game's instruction manual shows a screenshot of Mario in Star 3 in Bob-omb Battlefield. The Silver Stars on the Touch Screen are mistaken for the actual Power Stars.[3]

References to the other gamesEdit

References in the later gamesEdit

  • Mario Kart DS - All the seven bosses reappear in the Mission Mode of this game, with each one fought after every eight missions. Also, some of Mario's, Luigi's, Wario's, and Yoshi's sounds and quotes are reused here. Tick Tock Clock is now a playable course.
  • New Super Mario Bros. - Some of the minigames and enemy models from Super Mario 64 DS are reused in New Super Mario Bros.. Also, when the DS is closed in both games, Mario will say, "Buh-bye!", and when the DS is opened back up again, he will say, "It's a-me Mario!".
  • New Super Luigi U - The portrait used to enter Big Boo Battle is reused as a hidden Luigi.
  • Mario Party: Island Tour - The sing "Slowly Bubble Up" from this game uses a remix of the song that plays for the minigame Wanted.
  • Mario Kart 8 - Mario Kart DS's race course Tick Tock Clock returns as the first track in the Retro Lightning Cup.

Voice CastEdit

MediaEdit

For the complete list of media for this subject see Super Mario 64 DS/Media.
[63] Super Mario 64 DS - Prologue 3:10

File info

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Beta ElementsEdit

Main article: List of Super Mario 64 DS pre-release and unused content

The game was initially announced as Super Mario 64 x 4. This iteration featured co-op multi-player, different graphics and slightly different level layout among other things from its certified release.

A fully functional red Koopa Troopa enemy, as well as additional 3D objects and 2D animated sprites, is present in the game's code and can be accessed with an Action Replay code.

ReceptionEdit

  • Super Mario 64 DS received many positive reviews from critics. Following its release in Japan, it sold over 241,000 copies in December 2004. Super Mario 64 DS is the 10th best selling game for the Nintendo DS, and as of March 31, 2014, it has sold 11.03 million copies worldwide.[4]
Reviews
Release Reviewer, Publication Score Verdict
Nintendo DS Carig Harris, IGN 8.9/10 "At the very least, you can depend on at least one game in the system's launch line-up to bring hours, days, and weeks of great fun on the new hardware, even if it may not exactly be the system seller people are expecting out of the Nintendo DS' launch window. While I would have loved to experience a brand new Super Mario game that incorporated and integrated the system's capabilities, it's at least great to experience a well-produced and expanded version of a tried-and-true formula."
Nintendo DS Jeff Gerstmann, GameSpot 8.4/10 "All things considered, Super Mario 64 DS is a great update of a classic game. While some portions of the game have aged better than others, and while the control could've been a little tighter, the game is done right enough to make it a faithful update for fans of the original; new players will certainly find a lot to like here, as well. This is clearly and deservedly the flagship game for the Nintendo DS launch."
Aggregators
Compiler Template:Nowrap
Metacritic Nintendo DS, 85 (Metascore), 8.2 (User Score)
GameRankings Nintendo DS, 86.31%

StaffEdit

The game was produced by Shigeru Miyamoto, who also served as the supervising director, and directed by Shinchi Ikematsu. The main system programmer was Toshio Iwawaki, the other system programmers were Kenzo Hayakawa, Yuichi Yamatomo, Kenji Matsutani, and Hiroshi Umemiya.

GlitchesEdit

Main article: Super Mario 64 DS/Glitches

QuotesEdit

Main article: List of Quotes in Super Mario 64 and Super Mario 64 DS

GalleryEdit

main-gallery

Regional differencesEdit

[64] The title screen of the Korean release, which doesn't have the "Rec. Room".

  • The minigames, and by extension the rabbits that have the keys to unlock the extra mini-games and the Toad that appears in the Rec. Room inside Princess Peach's Castle, are removed in the Korean version.[5]
  • The Japanese and Korean version colors the word "Super" in many colors rather than just one color, making it look a lot like the original game's title screen
  • There is a ! Block along the red ? Block on the roof of Peach's Castle in the Korean version, rather than only the ? Block in the other releases. This ! Block gives the heroes an extra life: the block doesn't disappear, so they can easily earn up to 100 lives.[6]

Names in the other languagesEdit

Template:Foreign names

TriviaEdit

  • The artwork of the castle on the box art is different from the design in-game. The design on the box art is actually based off the castle that appears in Mario Circuit from Mario Kart: Double Dash!!. This also applies to the star.
  • In all the regions, the painting for Jolly Roger Bay is from the original Japanese N64 release, even though it was also changed in the Rumble Pak version. Similarly, when Mario goes to sleep after idling for too long, he does not talk in his sleep, though this may be because it would have to be recorded for the three other characters.
  • In the Korean version of this game, there is no Rec Room and the Rabbits for the minigames, but it appeared already later in the Korean version of New Super Mario Bros..
  • There is a secret in the title screen in which when the player drags the faces of Mario and Yoshi three times, they can get a Luigi drawing, but Wario's drawing will never appear.
  • If the player presses in the title screen, a full color shadow appears instead of ink.
  • The UK version of the game's manual mistakenly reads, "Thank you for selecting "Super Mario DS" instead of Super Mario 64 DS.[7]
  • When Peach reads her letter, it has a different voice when she says "Peach". This may mean that two voice actors were used for Peach's voice.
  • This game was originally going to be called Super Mario 64x4, back when it still had multiplayer in story mode.
  • The caps were originally going to be contained in blocks. This can be seen in the test map through hacking.
  • Waluigi was rumored in a magazine to appear in this game as a playable character, due to a certain "Purple Prizes" sheet that was concocted. The sheet was apparently released by Nintendo and provided false screenshots of Waluigi in-game, as well as claiming that he could be unlocked as a playable character by beating Koopa the Quick in under 30 seconds, and then fighting a so-called "Rabbit King". However, this was later proven false and was an April Fool's Joke, as the issue was released in April.
  • In this game, Thwomps are spiked like in Super Mario Bros. 3, but characters can still stand on them like in Super Mario 64.
  • It is rumored that Wario only came to Peach's Castle with just Mario, Luigi, and Yoshi for the cake.
  • For some unknown reason, if Yoshi were to eat a crate, the egg that would come out of Yoshi would be the same shape as the aforementioned crate. The result would create a projectile that looks like the Egg Block commonly seen in the Yoshi series.
  • The castle in this game has reappeared in numerous later games, such as Super Mario Galaxy, New Super Mario Bros. Wii, and Mario Party DS. The Mushroom Kingdom is not open to access in this game, possibly it was cut off by Bowser.
  • This is the first and presently only game in the main Super Mario series where Wario makes a physical appearance and is playable.
  • Only game in the series where Yoshi isn't ridden by Mario or Luigi.
  • Only 33 stars can be collected with Yoshi before unlocking Mario.
  • The original European version of Super Mario 64 DS got a PEGI 3+ rating, however, due to content regulations in Europe growing stricter over the years, the European Virtual Console re-release instead got a PEGI 12+ rating because of the gambling in Luigi's minigames. This also applies to New Super Mario Bros.

ReferencesEdit

  1. ^ http://www.unseen64.net/2008/04/22/super-mario-64-x-4-ds-beta/

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